His pitch was met with skepticism among Sega's brass, who were hesitant toward the proposed game's adult themes and its focus on organized crime they also believed that the extremely Japanese flavor of the game would make the game have less appeal outside of Japan. Like a Dragon was conceived by veteran game designer and Sega employee Toshihiro Nagoshi in the early 2000s. Featuring twisted conspiracies, gang warfare, soap opera plot twists, cool tattoos, bizarre sidequests, huge shirtless men punching each other over their ideals, and more minigames than you can shake a stick at, Like a Dragon is as much an intense, heart-pounding crime drama as it is an avenue for exploring intensely-detailed virtual districts of Japan and partaking in numerous diversions and side activities. Like a Dragon (龍が如く Ryū ga Gotoku) - formerly known in the west as Yakuza - is a Beat 'em Up/ Sandbox/ JRPG video game series that follows the exploits of the Japanese underworld. For the series' first installment, click here.
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